![]() I tested all variations, no debuffs, no ignore defense sets to all debuffs, full ignore defense set bonuses. This means that the maximum hit possible is 773.532. No calculations were made with BEK's or Gurptuk's passive in mind.So TLDR: everything is calculated where you would always hit the lowest amount possible (90%). Since Raid works with a 10% max difference in damage (so 90% to 110% of the base calculated damage), the critical damage values provided below are for the minimal amount of critical damage necessary to hit the threshold.These are standard masteries for any CH build, and for that reason are taken into the calculations. The masteries Heart of Glory (5% damage when attacking with full health) and Bring it Down (Increases damage inflicted by 6% when attacking targets with higher max hp) were used for these calculations.Let it finally be known to everybody who didn't, ATK is useless when you're relying on enemy MAX HP hits. I tested around in all configurations, and for every 1k ATK, you gain 0.219% extra damage on your Heartseeker. ![]() All info has been tested with an arbitrary value of 3000 ATK on the CH.Also, I use Sicia, who is negative affinity for stage 24. Yes, stage 24 yields better accessories more often, but stage 25 still provides the highest chance for a 6* legendary accessory. I chose stage 25 of spider since that is what I farm.I always wondered what the minimal amount of Critical Damage was for a Coldheart A3 to max hit the 10% HP cap on spider 25, and I decided to finally make work of it. Being a min-maxer for this game brought me to this point. ![]()
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